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BSc Game Design and Development
About this course
Game design and development is a discipline that combines creative vision with technical execution, turning ideas for interactive experiences into working games. It sits at the intersection of art, storytelling, programming, and systems thinking, requiring practitioners to understand not just how to build a game but how players experience it, what makes interactions satisfying, and how design decisions shape engagement. The games industry is one of the largest entertainment sectors in the world, and the skills it requires are also increasingly valued in adjacent fields such as simulation, training, and interactive media. At Anglia Ruskin University, this three-year full-time programme gives you the foundational skills and portfolio that the industry expects. You will study game design theory, level design, programming for games, 2D and 3D art and animation, game engines, user experience, and the business of games publishing. The programme is built around multidisciplinary teamwork that mirrors the way professional studios operate, so you will work alongside peers who specialise in different areas, developing the collaborative habits that the industry demands. By the end of the degree you will have a portfolio of completed projects that demonstrates what you can do, which is central to how the games industry evaluates candidates. Graduates pursue careers as game designers, level designers, gameplay programmers, artists, animators, technical artists, and production coordinators. Some move into adjacent roles in VR and AR development, interactive media, software development, and UX design. The technical and creative combination the degree develops also opens doors in simulation and training, architecture visualisation, and the growing area of serious games. Postgraduate study in game design, computer science, and interactive media is available for those who wish to specialise further.
Syllabus & Modules
Typical curriculumStudent Satisfaction
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